Difference between revisions of "RotMGUpdates"
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**''Bug Fixes'' | **''Bug Fixes'' | ||
***Enemy, ability, and player shot handlers have been improved. | ***Enemy, ability, and player shot handlers have been improved. | ||
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== Planned Content == | == Planned Content == | ||
+ | *'''Major Update''': March 17th, planned open beta release. | ||
+ | *'''Major Update''': March 31st, planned opening day release. | ||
*'''Major Update''': Complete item overhaul and balancing updates. | *'''Major Update''': Complete item overhaul and balancing updates. | ||
**All equippable items will be rebalanced in line with all new items. | **All equippable items will be rebalanced in line with all new items. | ||
**All class stat scaling will be rebalanced. | **All class stat scaling will be rebalanced. | ||
+ | *'''Major Update''': Complete dungeon drop chance revamp with new UTs/Vanity items in almost every base dungeon. | ||
*'''Major Update''': Skin overhaul, pricing updates, donation and limited skin additions. | *'''Major Update''': Skin overhaul, pricing updates, donation and limited skin additions. | ||
*'''Major Update''': Fixing/adding all chosen prod dungeons. | *'''Major Update''': Fixing/adding all chosen prod dungeons. | ||
+ | **Some dungeons may be removed, and their items added into other drop tables. | ||
*Standard Updates | *Standard Updates | ||
**Fully Functional daily rewards with progressive reward types. | **Fully Functional daily rewards with progressive reward types. | ||
+ | **Fully functional donation ranks and commands. | ||
***Fully functional donation rewards and mystery boxes. | ***Fully functional donation rewards and mystery boxes. | ||
+ | ***Fully functional donation zones with discounted items and special items for purchase. | ||
**Special item enchantments and stats, along with new sets that give increased bonuses when fully worn. | **Special item enchantments and stats, along with new sets that give increased bonuses when fully worn. | ||
***Some enchantments include Vampyrism, Damage Reflection, Healing/Buff Auras, Negative/Offensive Auras, Elemental Affinities, Type-based effects, and more. | ***Some enchantments include Vampyrism, Damage Reflection, Healing/Buff Auras, Negative/Offensive Auras, Elemental Affinities, Type-based effects, and more. | ||
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**Adding a section to the wiki for items and content native to the server. | **Adding a section to the wiki for items and content native to the server. | ||
**Planning '''Event #1'''. | **Planning '''Event #1'''. | ||
+ | **Finish Beta Reward table and add ML tokens to drop tables. | ||
**Adding in certain usable items like Extra Character Slots and Extra Vaults. | **Adding in certain usable items like Extra Character Slots and Extra Vaults. | ||
**Billy Herrington themed skin/items and Van Darkholm themed dungeon. | **Billy Herrington themed skin/items and Van Darkholm themed dungeon. | ||
+ | **Making UT items tradeable. | ||
**Oryx's Castle will be removed, and instead merged with the Wine Cellar along with the Stone Guardians. | **Oryx's Castle will be removed, and instead merged with the Wine Cellar along with the Stone Guardians. | ||
***Stone Guardian set items. | ***Stone Guardian set items. | ||
+ | **Elder dungeons will be removed, the UT items will be worked into other dungeons and the Gold Gods will be reworked into unique demi-bosses with their own drops. | ||
**Balance potion drop rates in a way so that dungeons are more about loot than maxing. | **Balance potion drop rates in a way so that dungeons are more about loot than maxing. | ||
***Life, Mana, Dex, Vit, and Wis potions will be added to the realm in some way, whether through gods or event bosses. | ***Life, Mana, Dex, Vit, and Wis potions will be added to the realm in some way, whether through gods or event bosses. | ||
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***Perma-paralyze in Shatters (possibly related to Tome of Purification?). | ***Perma-paralyze in Shatters (possibly related to Tome of Purification?). | ||
***Apple of Extreme Maxening does not give a backpack. | ***Apple of Extreme Maxening does not give a backpack. | ||
− | ***Abyss map has | + | ***Abyss map has complete vision on entry. |
+ | ***Abyss mobs are significantly less aggressive than intended. | ||
***Some midlands mobs do not behave as intended. | ***Some midlands mobs do not behave as intended. | ||
****Metal golems have no behavior. | ****Metal golems have no behavior. | ||
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***Limon activates the moment you enter the dungeon. | ***Limon activates the moment you enter the dungeon. | ||
***Great coil snake does not move. | ***Great coil snake does not move. | ||
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Revision as of 06:09, 15 March 2018
Live Updates
We are aware of the lag spikes/DCs and are working on it.
- Major Update: March 10th, Closed Beta Released.
- Bug fixes
- Shot handler bug has been fixed.
- Bug fixes
- March 11th
- Bug Fixes
- The command /gimme2 has been removed.
- Drop chance for Wand of the Bulwark has been fixed (previously 100%).
- The /glands command will no longer function for normal members after the closed beta.
- The command will instead be added to all donation ranks Platinum and above.
- The fame exploit within Sprite World has been fixed.
- Certain enemies and objects no longer give XP within Sprite World.
- The logout bug when using the redirect "mpgh.wiki/rotmg" has been fixed.
- Amulet of Resurrection has been reverted to it's original state (Previously Amulet of Dispersion, didn't resurrect).
- Bug Fixes
- March 12th
- Bug Fixes
- Enemy, ability, and player shot handlers have been improved.
- Bug Fixes
Planned Content
- Major Update: March 17th, planned open beta release.
- Major Update: March 31st, planned opening day release.
- Major Update: Complete item overhaul and balancing updates.
- All equippable items will be rebalanced in line with all new items.
- All class stat scaling will be rebalanced.
- Major Update: Complete dungeon drop chance revamp with new UTs/Vanity items in almost every base dungeon.
- Major Update: Skin overhaul, pricing updates, donation and limited skin additions.
- Major Update: Fixing/adding all chosen prod dungeons.
- Some dungeons may be removed, and their items added into other drop tables.
- Standard Updates
- Fully Functional daily rewards with progressive reward types.
- Fully functional donation ranks and commands.
- Fully functional donation rewards and mystery boxes.
- Fully functional donation zones with discounted items and special items for purchase.
- Special item enchantments and stats, along with new sets that give increased bonuses when fully worn.
- Some enchantments include Vampyrism, Damage Reflection, Healing/Buff Auras, Negative/Offensive Auras, Elemental Affinities, Type-based effects, and more.
- The /gear [character] command, which will allow you get a medium tier set of your choice daily. Skip the initial grind.
- Completion of various Dungeons of varying difficulty.
- A factory themed, high tier dungeon.
- A magic themed, end game dungeon.
- A shark themed, high tier dungeon.
- A goblin themed, low tier dungeon.
- A dwarf themed, medium tier dungeon.
- An ice themed, high tier dungeon.
- A swamp themed, medium tier dungeon.
- Adding a way for user suggestions to be made directly to development.
- Adding a section to the wiki for items and content native to the server.
- Planning Event #1.
- Finish Beta Reward table and add ML tokens to drop tables.
- Adding in certain usable items like Extra Character Slots and Extra Vaults.
- Billy Herrington themed skin/items and Van Darkholm themed dungeon.
- Making UT items tradeable.
- Oryx's Castle will be removed, and instead merged with the Wine Cellar along with the Stone Guardians.
- Stone Guardian set items.
- Elder dungeons will be removed, the UT items will be worked into other dungeons and the Gold Gods will be reworked into unique demi-bosses with their own drops.
- Balance potion drop rates in a way so that dungeons are more about loot than maxing.
- Life, Mana, Dex, Vit, and Wis potions will be added to the realm in some way, whether through gods or event bosses.
- Adding in new tiered items of all varieties.
- Tier 13, 14 weapons.
- Tier 14, 15 armors.
- Tier 7 abilities and rings.
- Known Bugs
- Using the "buy multiple items" function does not work.
- Several usable items do not work including but not limited to loot affecting potions, certain keys, and xp affecting potions.
- Multiple backpacks can be used, even though only 1 can be available at any time.
- An enemy in cemetery is causing a massive amount of lag, currently unknown.
- Perma-paralyze in Shatters (possibly related to Tome of Purification?).
- Apple of Extreme Maxening does not give a backpack.
- Abyss map has complete vision on entry.
- Abyss mobs are significantly less aggressive than intended.
- Some midlands mobs do not behave as intended.
- Metal golems have no behavior.
- Horned drakes follow their babies instead of vice versa, and are also not as aggressive as intended.
- Snake pit snakes do not drop snake oil.
- Snake pit mini snakes do not continually respawn.
- Stheno does not spawn her pets.
- Limon activates the moment you enter the dungeon.
- Great coil snake does not move.