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Realm of the Mad God (RotMG) Hacks & Cheats

3,299 bytes removed, 20:21, 22 December 2017
= Classes =
* [[Wizard]]
**The [[Wizard]] is one of the 14 player classes, and the default class unlocked for new accounts, one of the original classes, and always the first in a line of heroes. The Wizard is raw DPS put into pixels. However, as one of the only robe classes without any form of healing ability, Wizards are very prone to gruesome deaths. Simple yet very powerful in the right hands.
 
* [[Priest]]
**As one of the original five classes that were featured in the first early builds of the game, [[Priest]]s have undergone many changes. Priests used to be completely armor-less, had no ability, but could equip two Rings. This direct healing class now wears Robes in addition to their old weapon, the wand. Their ability has changed as well, from spell scrolls like the Wizard’s offensive variety to Tomes, and eventually were given lower healing strength and MP cost to allow a safer play-style to be efficient. To unlock the Priest, simply reach level 5 with the Wizard.
 
* [[Archer]]
**The [[Archer]] is one of the first classes introduced. He uses a bow, quiver, and leather armor. The Archer is a very powerful class in almost anyone’s hands, but takes skill in timing and dodging if you want to be successful with it, whether it’s for getting loot or staying alive.
 
* [[Rogue]]
**[[The Rogue]] is the least group-compatible class but works great by himself. He is almost invincible when used correctly, but takes plenty of skill in timing and dodging. He is a medium-ranged class with average defense, so he must avoid being attacked while invisible. Unfortunately, this means that he usually must stay away from groups to avoid death.
 
* [[Warrior]]
**The [[Warrior]] is the first sword/heavy class introduced. Originally, they had a good defense stat because of their access to a shield, which didn’t do anything at the time other than providing a defense boost. To set them apart from the Knight they were given helmets, which give slightly less defense but boost the Speed and Dexterity stats upon use. Warriors use swords and wear heavy armor. A maxed Warrior is capable of dealing extremely high DPS. The warrior wears strong armor and uses his magic helmet to inspire his allies in battle.
 
* [[Knight]]
**Originally, the [[Knight]] was implemented in the game to be the most resilient class, with incredibly high Defense and low Speed, his shield also did nothing for him but provide a Defense boost. However, he was eventually given a slight nerf on his Defense stat, and the shield was given an actual effect and made exclusive to the Knight. Today, the Knight is commonly thought of as one of the most powerful classes in the game.
 
* [[Paladin]]
**The [[Paladin]] was the third sword/heavy armor based class introduced. He was originally meant to be a combination of the [[Warrior]] and [[Priest]], using a sword, tome, and heavy armor. However, the tome was eventually replaced with the seal and was stuck since then. To this day, the Paladin is one of the 3 healing classes, along with the original Priest and the [https://www.realmeye.com/wiki/necromancer Necromancer]. A combination of the [[Knight]] and Warrior’s abilities, The Paladin has access to his seal, which is a ability that is both defensive and offensive, The Paladin is one of the most useful classes in groups and teamwork, and plays a particularly big role in group healing and boosting.
 
* [[Sorcerer]]
**Introduced in Build 115, the [https://www.realmeye.com/wiki/sorcerer Sorcerer] uses a wand and wears a robe. He deals more damage than Priests and functions as a long-range sniper that can deal group damage. His ability is the scepter, which fires a bolt of lightning that leaps from enemy to enemy to deal damage. To unlock the Sorcerer, reach level 20 with the [https://www.realmeye.com/wiki/necromancer Necromancer] and [https://www.realmeye.com/wiki/assasin Assassin].
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