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Osu! Hacks & Cheats Wiki

1,788 bytes added, 16:29, 6 December 2017
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'''osu!''' gameplay is based on a variety of popular commercial rhythm games. While keeping some authentic elements, osu! adds huge customisation via skins/beatmaps/storyboarding, online rankings, multiplayer and boasts a community with '''over 500,000 active users!''' Play the way you want to play, with your own music, and share your creations with others.
osu! is written in [[C#]] on the [[.NET Framework]] and the community includes over 11.09 million registered users and 7.16 billion ranked plays.
 
== Gameplay ==
 
The player chooses a song and a difficulty from a list of downloaded "beatmaps". As the song plays, the player must click (or use the alternative keys Z and X, which are changeable in the options) on different hit-elements (hit circles, sliders, and spinners) in time with the rhythm of the song in order to earn points. The use of a graphics tablet in combination with a keyboard is common in osu! among more serious players, although most players do use a mouse.
 
===Difficulties===
There are five default difficulties which are defined through the game as ''Easy'', ''Normal'', ''Hard'', ''Insane'', and ''Expert'' (commonly known as ''Another'' or ''Extra''). Beyond this, "Marathon" difficulty is reserved for beatmaps which are longer than 5 minutes. "TAG" difficulties are another popular variation to the standard difficulties, intended to be played by multiple people taking turns at set intervals in the beatmap. Content creators may choose to name their difficulties to anything outside of the standard naming conventions, as long as their names imply their appropriate difficulties.
 
===Objective===
The main objective of osu! is to hit, complete, and clear enough hit circles, sliders, and spinners to keep the health bar, which drains at a steady rate throughout the game, above 0 until the beatmap is over. More experienced players will often strive for a more specific and difficult goal, like improving their high score or grade on a particular beatmap, usually by attempting to time their hits better and avoid as many misses as possible to increase combo multipliers, often with mods applied as well.
[[File:Hit circle.png|thumb|left|A hit circle as it appears in the ''osu!'' editor.]]
 
===Elements===
 
== Mods ==
 
== Game Modes ==
 
== Multiplayer ==
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