However, the tome was eventually replaced with the seal and was stuck since then.
To this day, the Paladin is one of the 3 healing classes, along with the original Priest and the Necromancer.
A combination of the Knight and Warrior’s abilities, The Paladin has access to his seal, which is a ability that is both defensive and offensive, The Paladin is one of the most useful classes in groups and teamwork, and plays a particularly big role in group healing and boosting. The Paladin can deal damage at close range, wear heavy armor, and heal himself and his allies.
|Initial Stats||Gain Per Level||Average at level 20||Base Stat Cap|
|Hit Points||200||20 to 30||675||770|
|Magic Points||100||2 to 8||195||252|
|Attack||12||1 to 2||40||50|
|Speed||12||0 to 2||31||55|
|Dexterity||10||0 to 2||29||45|
|Vitality||10||0 to 1||19||40|
|Wisdom||10||1 to 2||38||75|