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Artix Entertainment

Artix Logo.png Artix Entertainment, LLC is an independent video game developing and publishing company founded by Adam Bohn (better known to players by his pseudonym, Artix Krieger) in October 2002. Artix is very well known for making browser-based RPG (role playing games). Artix has developed and produced several games such as Adventure Quest, Adventure Quest Worlds, Epic Dual, Dragon Fable, MechQuest, and the first ever 3D game: Adventure Quest 3D. The first game Artix created was Adventure Quest, and the domain name they used was therefore, most of these games can also be called Battleon games due to the domain.

Adventure Quest

AdventureQuest (also referred to by its website name BattleOn or abbreviated to AQ) is an online flash-based single-player role-playing video game started in 2002, and currently developed by Artix Entertainment. Adventure Quest was the first game Artix Entertainment released way back in 2002 and is still running to this day. Unfortunately, the development for Adventure Quest has been ceased due to all the newer games Artix has been working out, the game still has a small but loyal player base who still enjoy the game.


Adventure Quest is traditional to the older RPG type games like Final Fantasy and games like it. It is a turn-based RPG with the objective of killing monsters and bosses to collect experience points, gold, and Z-coins and secondary currency that can also be purchased with real money. Players level up as the defeat more and more monsters and are able to purchase different equipment, and the higher the level the better the equipment.


Like most other RPGs, AdventureQuest has special releases or events as well as a limited time shop based on real-life holidays. Holidays include: Snugglefest (Valentine's Day), the Blarney War (St. Patrick's Day), April Fools, Mogloween (Halloween), and Frostval (Christmas). Adventure Quest also includes anniversary events such as The Dragon of Time, Curse of the Phantom Pixel, and Rise of the Shadow Council. These events are limited to each season/time and are only available within certain time frames.


In Adventure Quest, players can participate in competitive activities through the clan system. There are eight clans available for players to join, representing the eight elemental realms. Clan bases contain a shop that sells items of its respective element, as well as clan-unique items.

The eight clan leaders In addition to the in-game leaders of these clans, there are also player leaders who are elected on the BattleOn Forums. These players ensure activity and stability for their respective clans and also play larger parts during clan-based game releases. The clans within Adventure Quest are very empty at the current state of the game since it is indeed such an old game. Back in the time of the game thriving these clans were filled with lots of active players who enjoyed playing Adventure Quest.

Combat Mechanics

The combat mechanics of Adventure Quest starts through random encounters and quests, which can be found throughout the game. The game has a turn-based fighting system where in the player's turn they may attack, equip an item (such as a weapon, shield, or armor), use other miscellaneous items, cast a spell, perform a skill (if players are equipped with an item that has a skill), call a pet/guest, or flee from the battle. Both characters and monsters have elemental and weapon-based resistances and weaknesses. Elements include fire, ice, water, energy, earth, wind, light, and darkness. There are three categories of attacks, and each weapon, spell, or skill belongs to a category: melee, ranged, or magic. There are trainable stats within Adventure Quest such as: Strength, Dexterity, Intellect, Endurance, Charisma, and Luck. Each stat has its own advantages upon leveling up each stat.